Category Archives: Awards

Destroy All Humans! 2 score nominated for Music of the Year

I am pleased and honored to announce that my score for Destroy All Humans! 2 has been nominated for “Music of the Year 2006” by the Game Audio Network Guild!

This nomination is truly appreciated as it is voted on by the leading composers, musicians and audio directors in the video game industry. Winners will be announced at the 5th Annual G.A.N.G. Awards ceremony, taking place on March 8, 2007 in San Francisco, California during the Game Developers Conference.

BioShock’s Music and Audio Picked by TeamXbox as “Best of Show”

TeamXbox has picked BioShock’s music and audio as “Best of Show”!
“…BioShock was exactly that- a shocker to the editors who had a chance to witness its juxtaposed art styles, including the most photo-realistic water effects on the planet. The gameplay demo was just as freaky. Plasmid-induced player character seeks revenge on crawlers and other mutations out for the kill.

But it was the soundtrack of BioShock that got the most attention- at least at this stage of the game. Irrational is actually using audio clips as plot drivers instead of the tried-and-true but somewhat played out cut-scene cinematic. Couple the spooky, well-written dialogue with an equally riveting musical score, and the result is one of the most visceral experiences in console gaming coming at ya’ in the very near future.”

Garry’s score for Destroy All Humans Nominated by G.A.N.G

Garry’s 1950’s sci-fi score for the game Destroy All Humans! was nominated by G.A.N.G (the Game Audio Network Guild) in three categories for this years audio awards.
The Game Audio Network Guild (G.A.N.G.) is a non-profit organization dedicated to the advancement and recognition of game audio. Nominating are working composers and audio professionals in the games industry.