I am very pleased to announce that two of my scores have been honored with multiple nominations by the Game Audio Network Guild today. This is a particular honor as the nominations are made by colleagues who themselves compose for the industry.
I would like to thank Electronic Arts and 2K Games for trusting their projects to me and for the amazing creative collaboration they permitted.
MUSIC OF THE YEAR
Bioshock 2
Dante’s Inferno
BEST SOUNDTRACK ALBUM
Bioshock 2
Dante’s Inferno
BEST INTERACTIVE SCORE
Dante’s Inferno
BEST ORIGINAL VOCAL – CHORAL
“Dante’s Theme” – Dante’s Inferno
“Redemption” – Dante’s Inferno
AUDIO OF THE YEAR
Dante’s Inferno
Tag Archives: G.A.N.G. Awards
The Game Audio Network Guild 6th Annual G.A.N.G. awards
My score for BioShock was honored with awards in the following four categories at last weeks 6th Annual G.A.N.G. awards held in San Francisco during the Game Developers Conference:
- Music Of The Year
- Best Interactive Score
- Best Original Instrumental
- Audio Of The Year
G.A.N.G Awards Nominations for BioShock!
The Game Audio Network Guild has nominated my score for BioShock in three categories:
- Music Of The Year
- Best Original Instrumental
- Best Interactive Score
- Audio of the Year
- Sound Design of the Year
- Best Dialogue
- Best Use of Licensed Music
Destroy All Humans! 2 score nominated for Music of the Year
I am pleased and honored to announce that my score for Destroy All Humans! 2 has been nominated for “Music of the Year 2006” by the Game Audio Network Guild!
This nomination is truly appreciated as it is voted on by the leading composers, musicians and audio directors in the video game industry. Winners will be announced at the 5th Annual G.A.N.G. Awards ceremony, taking place on March 8, 2007 in San Francisco, California during the Game Developers Conference.
This nomination is truly appreciated as it is voted on by the leading composers, musicians and audio directors in the video game industry. Winners will be announced at the 5th Annual G.A.N.G. Awards ceremony, taking place on March 8, 2007 in San Francisco, California during the Game Developers Conference.
Garry’s score for Destroy All Humans Nominated by G.A.N.G
Garry’s 1950’s sci-fi score for the game Destroy All Humans! was nominated by G.A.N.G (the Game Audio Network Guild) in three categories for this years audio awards.
- MUSIC OF THE YEAR 2005
- BEST LIVE PERFORMANCE RECORDING
- BEST ORIGINAL INSTRUMENTAL